AI Insights · Timothy · July 2024
Top 5 Cannabis Games Performance in Malta, Q2 2024
In Q2 2024, the top 5 cannabis games on a unified platform in Malta showed varied performance in terms of weekly revenue, downloads, and active users.
In Q2 2024, the top 5 cannabis games on a unified platform in Malta demonstrated diverse trends in weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the performance of these games.
Hempire - Weed Growing Game saw a fluctuating trend in weekly revenue, peaking at approximately $98 in the final week of April. Weekly downloads spiked mid-April with 51 downloads, followed by a general decline, settling at around 13 by the end of June.
Bud Farm: Idle Tycoon Game experienced a varied revenue trend, starting at $38 in the first week of April and reaching another peak of $39 in early May. However, downloads remained minimal throughout the quarter, with a notable increase to 6 downloads in the last week of June.
Cheech and Chong Bud Farm had a significant revenue spike at the end of April, reaching $32, followed by a steep drop to $0 for the remainder of the quarter. Downloads were sporadic, with a brief increase to 7 in early June.
Weed Firm 2: Back To College showed minimal activity in terms of weekly revenue and downloads. Revenue peaked at $8 in mid-May, while downloads were highest in mid-April and late May, with 3 downloads each.
Weed Firm: RePlanted also had a quiet quarter, with revenue peaking at $25 in mid-June. Downloads remained steady at 0 for most of the quarter.
For more detailed insights, visit Sensor Tower.